Divine Might
Divine Might adds Charisma bonus as divine weapon damage for a duration equal to the Charisma bonus in rounds.
Scaling
At high levels the Charisma bonus to damage and duration is multiplied:
| Class level | Damage / duration multiplier |
|---|---|
| 1–19 | ×1 (base: CHA bonus) |
| 20–34 | ×2 |
| 35+ | ×3 |
Applies to Cleric, Paladin, and Blackguard levels independently.
Notes
- Requires Turn Undead.
- Consumes one use of Turn Undead per activation.
- Does not stack with itself; recasting removes the previous effect.
- Duration: CHA bonus (after multiplier) rounds.