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Divine Might

Divine Might adds Charisma bonus as divine weapon damage for a duration equal to the Charisma bonus in rounds.

Scaling

At high levels the Charisma bonus to damage and duration is multiplied:

Class levelDamage / duration multiplier
1–19×1 (base: CHA bonus)
20–34×2
35+×3

Applies to Cleric, Paladin, and Blackguard levels independently.

Notes

  • Requires Turn Undead.
  • Consumes one use of Turn Undead per activation.
  • Does not stack with itself; recasting removes the previous effect.
  • Duration: CHA bonus (after multiplier) rounds.

Wyrdwood player reference.