Ranger Spells
Rule-only reference for ranger spells in Wyrdwood. Spell Focus and Greater Spell Focus effects are included where they change the spell.
Level 1
- Cure Light Wounds: Heals
1d8 + caster level. - Entangle: Unchanged.
- Grease: Persistent area; Reflex or knockdown. Greater Spell Focus: Conjuration increases duration to
10rounds. Only one Grease area can exist in an area at a time. - Resist Elements: Resist
30against acid, cold, fire, electricity, and sonic, up to60total per type. - Summon Creature I: Summons a dire badger for
24hours. - Ultravision: Ultravision for
1hour per level. - Camouflage:
+10Hide and40%concealment for10turns per level. - Magic Fang: Enhances a companion or summon's natural attacks.
Level 2
- Cat's Grace:
+1d4 + 1Dexterity for1hour per level. - Hold Animal: Unchanged.
- Protection from Elements: Resist
40against acid, cold, fire, electricity, and sonic, up to80total per type. - Sleep: Will negates; affects up to
1d4total Hit Dice of creatures under6HD, starting with the weakest. - Summon Creature II: Summons a dire boar for
24hours. - One with the Land: Sanctuary effect for
1round per level.
Level 3
- Aid:
+2attack,+1to all saves, and2d8temporary hit points for1turn per level. - Cure Moderate Wounds: Heals
2d8 + caster level. - Invisibility Purge: Unchanged.
- Neutralize Poison: Unchanged.
- Remove Disease: Unchanged.
- Summon Creature III: Summons a dire wolf for
24hours. - Greater Magic Fang: Enhances a companion or summon's natural attacks.
- Blade Thirst: Unchanged.
Level 4
- Cure Serious Wounds: Heals
3d8 + caster level. - Freedom of Movement: Unchanged.
- Polymorph Self: Unchanged.
- Summon Creature IV: Summons a dire spider for
24hours. - Mass Camouflage: Friendly area buff granting
+10Hide and20%concealment for10turns per level.