Ranger Spells
Rule-only reference for ranger spells in Wyrdwood. Spell Focus and Greater Spell Focus effects are included where they change the spell.
Level 1
- Cure Light Wounds: Heals
1d8 + caster level. - Entangle: Unchanged.
- Grease: Persistent area; Reflex or knockdown. Greater Spell Focus: Conjuration increases duration to
10rounds. Only one Grease area can exist in an area at a time. - Resist Elements: Resist
30against acid, cold, fire, electricity, and sonic, up to60total per type. - Summon Creature I: Summons a dire badger for
24hours. - Ultravision: Ultravision for
1hour per level. - Camouflage:
+10Hide and40%concealment for10turns per level. - Magic Fang: Buffs your animal companion for
1turn per caster level:+2attack,+4AC, and1d4temporary hit points per caster level (capped at20levels). Replaced by Greater Magic Fang rather than stacking with it.
Level 2
- Cat's Grace:
+1d4 + 1Dexterity for1hour per level. - Hold Animal: Unchanged.
- Protection from Elements: Resist
40against acid, cold, fire, electricity, and sonic, up to80total per type. - Sleep: Will negates; affects up to
1d4total Hit Dice of creatures under6HD, starting with the weakest. - Summon Creature II: Summons a dire boar for
24hours. - One with the Land: Sanctuary effect for
1round per level.
Level 3
- Aid:
+2attack,+1to all saves, and2d8temporary hit points for1turn per level. - Cure Moderate Wounds: Heals
2d8 + caster level. - Invisibility Purge: Unchanged.
- Neutralize Poison: Unchanged.
- Remove Disease: Unchanged.
- Summon Creature III: Summons a dire wolf for
24hours. - Greater Magic Fang: Buffs your animal companion for
1turn per caster level:+3attack,+6AC,+2d6damage, andcaster level x 5temporary hit points. Replaces Magic Fang rather than stacking with it. The Wildheart set raises this to+5attack,+9AC,+2d10damage,caster level x 8temporary hit points, plus10/+3damage reduction and5regeneration. - Blade Thirst: Self-cast only.
+3attack for1hour per caster level, rising to+4at ranger 20,+6at 35, and+8at 40. No weapon restriction — any melee or missile weapon, or unarmed. Does not stack with itself. With Bane of Enemies, your weapon also gains on-hit divine damage equal toranger level / 3.
Level 4
- Cure Serious Wounds: Heals
3d8 + caster level. - Freedom of Movement: Unchanged.
- Polymorph Self: Unchanged.
- Summon Creature IV: Summons a dire spider for
24hours. - Mass Camouflage: Friendly area buff granting
+10Hide and20%concealment for10turns per level.