Familiars & Animal Companions
Familiars (Wizard/Sorcerer) and animal companions (Druid/Ranger) scale with master level. All summons have a 24-hour duration.
How Scaling Works
Stats and abilities are applied on summon and refreshed on each re-summon. Effective level is the master's full character level, unless their highest spellcasting class is more than 5 below total level (multi-class penalty).
Ability scores, attack bonus, AC, and saving throws scale generically with level. Enhancement bonus, elemental damage, DR, and regen are applied from per-creature lookup tables.
Shared Bonuses (all familiars and companions)
| Master level | DR | Regen (per round) |
|---|---|---|
| 5 | 5/+1 | 2 |
| 10 | 5/+2 | 4 |
| 15 | 10/+3 | 8 |
| 20 | 10/+4 | 14 |
| 25 | 15/+5 | 18 |
| 30 | 15/+6 | 22 |
| 35 | 20/+7 | 26 |
| 40 | 20/+8 | 30 |
Level 25+: Permanent Haste.
Level 20+ (familiars): Immunity to death magic.
Level 20+ (animal companions): Immunity to mind-affecting spells.
Familiars
Enhancement bonus and any elemental damage scale per-creature. Notable progressions:
Bat
| Level | Enhancement | Sonic bonus |
|---|---|---|
| 1 | 0 | +2 |
| 5 | +1 | +1d4 |
| 20 | +4 | +1d6 |
| 35 | +7 | +1d8 |
| 40 | +8 | +1d8 |
Fire Mephit
Immune to fire, vulnerable to cold.
| Level | Enhancement | Fire bonus |
|---|---|---|
| 1 | 0 | +2 |
| 10 | +2 | +1d4 |
| 20 | +4 | +1d8 |
| 30 | +6 | +1d10 |
| 40 | +8 | +1d12 |
Ice Mephit
Immune to cold, vulnerable to fire. Same progression as Fire Mephit but cold damage.
Hell Hound
Immune to fire, vulnerable to cold.
| Level | Enhancement | Fire bonus |
|---|---|---|
| 1 | 0 | +2 |
| 15 | +3 | +1d4 |
| 25 | +5 | +1d6 |
| 35 | +7 | +1d8 |
| 40 | +8 | +1d8 |
Pixie
Magic damage on dagger. Enhancement applies to the equipped dagger.
| Level | Enhancement | Magic bonus |
|---|---|---|
| 1 | +1 | +1 |
| 10 | +2 | +1d6 |
| 20 | +3 | +2d8 |
| 30 | +4 | +2d10 |
| 35 | +5 | +2d12 |
Bat, Eyeball, Faerie Dragon, Imp, Panther, Pseudodragon, Raven
Enhancement bonus scales from +1 (level 5) to +8 (level 40). No elemental damage.
Animal Companions
No animal companions have elemental damage. Enhancement bonus starts later than most familiars:
| Companion | Enhancement starts |
|---|---|
| Badger, Giant Spider | Level 10 |
| Wolf, Boar, Brown Bear | Level 15 |
| Hawk, Dire Rat | Level 15 |
| Panther, Dire Wolf | Level 20 |
All companions reach +6 or +7 enhancement at level 40 and receive the full shared DR/regen/haste/immunity bonuses.
Summons (non-associate)
| Spell level | Wizard/Sorc | Cleric | Druid |
|---|---|---|---|
| I | Dire Badger | Dire Badger | Dire Badger |
| II | Dire Boar | — | — |
| III | Dire Wolf | — | — |
| IV | Dire Spider | — | — |
| V | Dire Tiger | — | — |
| VI | Huge Elemental | — | — |
| VII | Greater Elemental | — | — |
| VIII | Huge Elemental | — | — |
| IX | Elder Elemental | — | — |
Summoned creatures scale with caster level. Duration: 24 hours.