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Gem Socketing ​

Socketed items have open slots that can be filled with gems to add permanent item properties. Items with available sockets will have a number in parenthesis in the name of the item.

Socket Types ​

There are two categories of sockets:

TypeUsed on
Weapon socketWeapons, staves, and ammo pouches
Gear socketArmor, shields, helms, jewelry, cloaks

A gem must match the socket type — weapon gems go in weapon sockets, gear gems go in gear sockets.

Gems Are Also Gated by the Kind of Item ​

Matching the socket type is not enough on its own. Each gem's property also has to make sense on the item you are setting it into, and the game refuses the ones that do not ("That gem will not hold in a ranged weapon!"). The gem is not consumed when it is refused.

The main restrictions on weapons:

GemMeleeRanged (bows, crossbows, slings)ThrownGlovesAmmo
Damage Bonus (any type)yesnoyesyesyes
Enhancement Bonusyesyesyesnoyes
Attack Bonusyesyesyesyesno
Keenyesyesnonono
Mightynoyesnonono
Massive Criticalsnoyesnonono
Vampiric Regenerationyesnoyesnoyes
Extra Ranged Damagenoyesnonono

Ranged weapons get their damage from Mighty, Massive Criticals and Extra Ranged Damage rather than from damage gems; put damage gems on the ammunition instead.

An ammo pouch counts as the ammunition it produces, not as a bag — a quiver takes the gems an arrow would take, an axe sling the gems a throwing axe would take.

Gear gems are gated the same way — Freedom of Movement, Haste, Improved Evasion, Regeneration and the elemental resistances will not go into a shield, for example, and most gear gems will not go into a magic staff.

Identifying Socketed Items ​

Socketed items show their current gem contents in their description. Open the item description to see how many slots are filled and what properties each gem provides.

Socket Gems ​

Gems are found in loot and can have many properties. Gems can be stored and combined in the Gem Bank which is an option in the PC Wand. You can also use gems on gems of equal property and value to increase the value. For example, a +1 AC gem and another +1 AC gem can be combined to make +2 AC. You just use the item on the other item of equal value.

Gear Gem Properties ​

Gems can add properties including (but not limited to):

PropertyNotes
ACArmor class bonus
Enhancement/Attack bonus
Ability bonusSTR, DEX, CON, INT, WIS, or CHA
RegenerationHP per tick
Freedom of MovementImmunity to slow and entangle
Improved Evasion
Haste
Darkvision
True Seeing
Damage ResistanceSlashing, piercing, bludgeoning, or elemental
Damage ImmunityPhysical damage types

Wyrdwood player reference.