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Barbarian ​

Barbarian Rage ​

Rage has been completely overhauled. The STR/CON ability bonuses are removed; instead Rage now grants attack bonus, weapon damage, Will save bonus, and temporary hit points that scale with Barbarian level.

Base Rage Scaling ​

Barbarian LevelABDamageWill SaveTemp HP
1–14+2+3+2level × 2
15–20+3+5+3level × 2
21–24+4+6+4level × 2
25–29+5+8+5level × 2
30–34+6+10+6level × 2
35–39+7+15+7level × 2
40+9+20+9level × 4

Rage effects bypass magic immunity. AC is reduced by 2 for the duration.

Duration: (CON modifier + Barbarian level) × 2 rounds.

Mighty Rage ​

Mighty Rage is a passive upgrade — you never activate it separately, it simply improves every rage you use. It grants:

  • Physical damage immunity: level / 2 % for bludgeoning, slashing, and piercing
  • +50% rage duration — (CON modifier + Barbarian level) x 3 rounds

Attack bonus, damage, Will save and temporary hit points are unchanged; they follow the base scaling table above.

Thundering Rage ​

Adds +2d12 electrical critical hit damage to all attacks during rage.

Terrifying Rage ​

Applies an AOE fear pulse around the raging Barbarian and grants +20 Taunt for the duration of the rage.

Wyrdwood player reference.