Barbarian
Barbarian Rage
Rage has been completely overhauled. The STR/CON ability bonuses are removed; instead Rage now grants attack bonus, weapon damage, Will save bonus, and temporary hit points that scale with Barbarian level.
Base Rage Scaling
| Barbarian Level | AB | Damage | Will Save | Temp HP |
|---|---|---|---|---|
| 1–14 | +2 | +3 | +2 | level × 2 |
| 15–20 | +3 | +5 | +3 | level × 2 |
| 21–24 | +4 | +6 | +4 | level × 2 |
| 25–29 | +5 | +8 | +5 | level × 2 |
| 30–34 | +6 | +10 | +6 | level × 2 |
| 35–39 | +7 | +15 | +7 | level × 2 |
| 40 | +9 | +20 | +9 | level × 4 |
Rage effects bypass magic immunity. AC is reduced by 2 for the duration.
Duration: (CON modifier + Barbarian level) × 2 rounds.
Mighty Rage
Mighty Rage is a passive upgrade — you never activate it separately, it simply improves every rage you use. It grants:
- Physical damage immunity:
level / 2% for bludgeoning, slashing, and piercing - +50% rage duration —
(CON modifier + Barbarian level) x 3rounds
Attack bonus, damage, Will save and temporary hit points are unchanged; they follow the base scaling table above.
Thundering Rage
Adds +2d12 electrical critical hit damage to all attacks during rage.
Terrifying Rage
Applies an AOE fear pulse around the raging Barbarian and grants +20 Taunt for the duration of the rage.